Hello there. I'm Lurtiel, a brazilian digital artist.
I'm currently 19y/o.
As a character artist, I'm aiming to bring my art to a professional level, acting on the game industry and being part of great projects. So, if you are my client, follower or simply liked one of my artworks out there, thank you for supporting my work and helping me earn more experience.About my art and composition style. They are very inspired and influenced by anime-style MMORPGs.
Ever since I was a kid I had always been passionate about drawing cool and edgy characters, so interacting with some games such as Grand Chase, Ragnarok and Dungeon Fighter Online ended up influencing me a lot. Working as an official artist for some game in that category is definitely a big dream of mine.

I will draw:

- Humanoid Characters


I will NOT draw:

- NSFW
- Furries
- Mechas
- Monsters
- Gore


Payment*: <50%> of the price needs to be paid first before starting the project. The other <50%> will be paid after the artwork is ready to be delivered.My main payment methods are Wise and Paypal. (A <10%> fee will be added for Paypal payments)Artwork: Send all the references and ideas you have in mind before I start working on the artwork.
Having new ideas during the process is fine, but keep in mind it's inconvenient to make big changes after the sketching phase, and it might lead to a additional fee.
Artwork usage: The artwork is for personal use only. If you are interested in using it for commercial purposes, contact me so we can discuss it.


Semi-Rendered / Colored sketch


Head-shot / Icon$20
Half-body$60
Full-body$80

The price may vary based on the artwork complexity.
Props (Weapons and objects), Complex character designs and Pets all add to the final price.


Full Render Illustration


Head-shot / Icon$30
Half-body$90
Full-body$130

The price may vary based on the artwork complexity.
Props (Weapons and objects), Complex character designs and Pets all add to the final price.

Backgrounds also add significantly to the final price based on the complexity and the amount of elements